Wednesday, March 10, 2010

J1N Games

Jason Kim's Personal Journey Into Game Development

Resume

Posted by Jason On September - 28 - 2009
Jason Kim

Game Programmer

Wisconsin
Objective: Engineering Position in the Game Industry Email: jin.1004@gmail.com

Web: www.j1n.org

Education

The Ohio State University, Graduated 2007 Bachelor of Science Computer Science

Professional Experience

Frozen Codebase LLC

(www.frozencodebase.com)

Title: Game Programmer

Wages: $38,000 Salary

2007 – 2009

  • 4 Shipped Titles. Experience with Vicious and Torque Engines on 360/Wii/PS3
  • Implement gameplay-related functionality including controls, AI, weapon behavior, camera movement, game rules, custom shaders, network, etc. in C++ and script.
  • Work closely with designers and engineers to create gameplay features in C++/Script
  • Debug engine and script code on PC and consoles, test and refine gameplay features throughout the development cycle of the project
Centerscore Gaming Inc.

(www.centerscore.com)

Title: Intern

Summer 2003

  • 2 Shipped Titles
  • QA, Bug Testing, Data Entry
  • Brew C++ for Cell Phones
  • C++ Benchmark Program
Features Writer, Gotfrag DPAD website

( www.gotfrag.com )

2006 – 2007

  • Wrote features for DPAD on Gotfrag E-Sports community website
  • Wrote reviews, articles, features on video games
Ohio State University Computer IT Jobs

2004 – 2007

  • Worked at Chemistry Department and Medical Center doing computer IT support
  • Work with Windows Servers and Unix Servers

Shipped Game Projects                                                                                      Responsibilities

Screwjumper – Xbox Live Arcade 360 to PC Port Code, QA, Testing for Certification
Zombie Wrangler – Xbox Live Arcade Gameplay Code, UI Code, Combat/Weapon Code, Certification
Sandy Beach – Wii Ware Engine Code, Gameplay Code, AI Live Move, ­­NintendoWare, Lot Check
AC-130 PC QA, Testing, Voice Acting
CS Video Poker – Mobile Phones QA, Testing
Garfield Bowling – Mobile Phones QA, Testing

Unreleased/Cancelled Projects                                                                        Responsibilities

Screwjumper PC – PC 360 to PC Port Code, AI Code, Gameplay Code, Graphics Code
Planet 12 – PC Gampleay Code, Network Multiplayer Code (TCP/IP,Server/Client), Weapons Code
Metalocalypse – XBLA / PSN Enemy AI, Music Mini Game, Gameplay Code, Engine Code, Build Engineer

Skills

Programming Languages C++, C#, Brew C++, Java, Scripting Languages, PHP, SQL, HTML
Software Visual Studio, Codewarrior, Cygwin, 360/PS3/Wii SDK, Perforce, AI Live Move, XNA, 3DS Max, Nintendo Ware, Vicious Engine, Torque Engine, Windows OS, Unix, Linux
Other 3D Graphics (DirectX), Game Systems, Tools, Design, User Interface, Server/Client, OOP

Personal Work

Game Projects SpaceHogs XNA Game for Xbox 360 School Project ( accad.osu.edu/~jkim )

Personal Projects/Website: www.j1n.org

Web Romancancel: archived at www.j1n.org/rc Non-profit community website for the Sega Game Guilty Gear XX for thousands of players. Built with E107 with PHP and MySQL
Professional Game Competitions Competed in CPL qualifiers for PC gaming ( www.thecpl.com )

Competed in Evolution fighting games tournament: ( www.evo2k.com )

STA-League Administrator for competitive video games, managed hundreds of teams

References available on request

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