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	<title>J1N Games</title>
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	<link>http://www.j1n.org</link>
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	<lastBuildDate>Mon, 19 Sep 2011 05:39:09 +0000</lastBuildDate>
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		<title>Simple Car Race in ActionScript 3</title>
		<link>http://www.j1n.org/2011/09/simple-car-race-in-actionscript-3/</link>
		<comments>http://www.j1n.org/2011/09/simple-car-race-in-actionscript-3/#comments</comments>
		<pubDate>Mon, 19 Sep 2011 05:37:46 +0000</pubDate>
		<dc:creator>Jason</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://www.j1n.org/?p=308</guid>
		<description><![CDATA[Still fiddling around with Flash ActionScript 3. Made this simple 2D Race Game, in a day. I&#8217;ll update this post later with source]]></description>
			<content:encoded><![CDATA[<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="512" height="367" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://j1n.org/Games/Race.swf" /><embed type="application/x-shockwave-flash" width="480" height="320" src="http://j1n.org/Games/Race.swf"></embed></object></p>
<p>Still fiddling around with Flash ActionScript 3.  Made this simple 2D Race Game, in a day.  I&#8217;ll update this post later with source</p>
]]></content:encoded>
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		<item>
		<title>XNA Dinosaurs vs Zombies &#8211; ALPHA</title>
		<link>http://www.j1n.org/2011/07/288/</link>
		<comments>http://www.j1n.org/2011/07/288/#comments</comments>
		<pubDate>Mon, 25 Jul 2011 04:48:22 +0000</pubDate>
		<dc:creator>Jason</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://www.j1n.org/?p=288</guid>
		<description><![CDATA[My XNA Xbox Live Indie Game has now hit the &#8220;Alpha&#8221; stage. All of the functionality that is going to be in the game is in. Now all that is left for me to do is sound effects and music! This video shows off my knowledge of: 2D Camera Work Layered Sprites Tracking Systems using [...]]]></description>
			<content:encoded><![CDATA[<p><iframe width="425" height="349" src="http://www.youtube.com/embed/wOOGYmNletQ" frameborder="0" allowfullscreen></iframe></p>
<p>My XNA Xbox Live Indie Game has now hit the &#8220;Alpha&#8221; stage.  All of the functionality that is going to be in the game is in.  Now all that is left for me to do is sound effects and music!</p>
<p>This video shows off my knowledge of:</p>
<p>2D Camera Work<br />
Layered Sprites<br />
Tracking Systems using the Dot Product with my Defense Turrets<br />
2D Collision<br />
Simple 2D Physics (Shells, Gibs, Blood, etc)<br />
C# Programming<br />
Multiple Player Controls</p>
]]></content:encoded>
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		<title>Dinosaurs vs Zombies Alpha Video!</title>
		<link>http://www.j1n.org/2011/07/dinosaurs-vs-zombies-alpha-video/</link>
		<comments>http://www.j1n.org/2011/07/dinosaurs-vs-zombies-alpha-video/#comments</comments>
		<pubDate>Mon, 25 Jul 2011 04:28:16 +0000</pubDate>
		<dc:creator>Jason</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://www.j1n.org/?p=285</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<p><iframe width="425" height="349" src="http://www.youtube.com/embed/wOOGYmNletQ" frameborder="0" allowfullscreen></iframe></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>BurgerTime World Tour</title>
		<link>http://www.j1n.org/2011/05/burgertime-world-tour/</link>
		<comments>http://www.j1n.org/2011/05/burgertime-world-tour/#comments</comments>
		<pubDate>Thu, 12 May 2011 04:05:48 +0000</pubDate>
		<dc:creator>Jason</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://www.j1n.org/?p=273</guid>
		<description><![CDATA[The most recent game I have worked on at Frozen Codebase as of this post is BurgerTime World Tour, due out soon for Xbox 360 Live Arcade, Playstation 3 Network and the Nintendo Wii. Read more about the game here: http://www.burgertimeworldtour.com/ I was the Lead Designer on this project, as well as the Lead Wii [...]]]></description>
			<content:encoded><![CDATA[<p>The most recent game I have worked on at Frozen Codebase as of this post is BurgerTime World Tour, due out soon for Xbox 360 Live Arcade, Playstation 3 Network and the Nintendo Wii.</p>
<p>Read more about the game here: <a href="http://www.burgertimeworldtour.com/">http://www.burgertimeworldtour.com/</a></p>
<p><iframe src="http://www.youtube.com/embed/dW3sbEAlcPk" frameborder="0" width="560" height="349"></iframe></p>
<p>I was the Lead Designer on this project, as well as the Lead Wii Programmer for the game.</p>
<p>My duties included:</p>
<p>-Level Design<br />
-Player and Enemy Design<br />
-Level Scripting<br />
-Cinematic Scripting<br />
-Scoring Method and Level Hazards Scripting<br />
-Wii Ware version Conversion<br />
-Wii Ware Vicious Engine 2 C++ Integration<br />
-Modifying the Vicious Engine in C++ to make the game fit our needs</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Kick-Ass The Movie Game</title>
		<link>http://www.j1n.org/2011/05/kick-ass-the-movie-game/</link>
		<comments>http://www.j1n.org/2011/05/kick-ass-the-movie-game/#comments</comments>
		<pubDate>Thu, 12 May 2011 04:00:32 +0000</pubDate>
		<dc:creator>Jason</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://www.j1n.org/?p=268</guid>
		<description><![CDATA[Here is one of the games I worked on while at Frozen Codebase: Kick-Ass The Movie Game This was a game for the Playstation 3 Network as a downloadable title. This was a game for the major motion picture &#8220;Kick-Ass&#8221; starring Nicholas Cage. I was a Game Designer and Game Programmer on this project. My [...]]]></description>
			<content:encoded><![CDATA[<p>Here is one of the games I worked on while at Frozen Codebase: Kick-Ass The Movie Game</p>
<p>This was a game for the Playstation 3 Network as a downloadable title.</p>
<p><iframe width="560" height="349" src="http://www.youtube.com/embed/ZzVhoK8xmNA" frameborder="0" allowfullscreen></iframe></p>
<p>This was a game for the major motion picture &#8220;Kick-Ass&#8221; starring Nicholas Cage.</p>
<p>I was a Game Designer and Game Programmer on this project.</p>
<p>My major duties included:</p>
<p>-Level Design<br />
-Level Scripting<br />
-Enemy Scripting<br />
-Cinematic Scripting<br />
-Modifying the Vicious Engine in C++ to help the game meet our needs.</p>
<p>and more.</p>
]]></content:encoded>
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		<title>BurgerTime World Tour!</title>
		<link>http://www.j1n.org/2011/03/burgertime-hd/</link>
		<comments>http://www.j1n.org/2011/03/burgertime-hd/#comments</comments>
		<pubDate>Sun, 06 Mar 2011 17:09:14 +0000</pubDate>
		<dc:creator>Jason</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://www.j1n.org/?p=257</guid>
		<description><![CDATA[I&#8217;m proud to announce BurgerTime World Tour! It&#8217;s the latest game I&#8217;ve worked on for the PS3 Network and Xbox 360 Live Arcade and Nintendo Wii! I was the lead designer on this project, and I was also the lead Wii SKU programmer. Read more about the game here: http://www.burgertimeworldtour.com/ Here&#8217;s the IGN Post: IGN: [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m proud to announce BurgerTime World Tour!  It&#8217;s the latest game I&#8217;ve worked on for the PS3 Network and Xbox 360 Live Arcade and Nintendo Wii!  I was the lead designer on this project, and I was also the lead Wii SKU programmer.  </p>
<p>Read more about the game here: <a href="http://www.burgertimeworldtour.com/">http://www.burgertimeworldtour.com/</a></p>
<p><iframe width="560" height="349" src="http://www.youtube.com/embed/dW3sbEAlcPk" frameborder="0" allowfullscreen></iframe></p>
<p>Here&#8217;s the IGN Post:<br />
IGN: http://ps3.ign.com/objects/101/101938.html</p>
]]></content:encoded>
			<wfw:commentRss>http://www.j1n.org/2011/03/burgertime-hd/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Happy New Year</title>
		<link>http://www.j1n.org/2011/01/happy-new-year/</link>
		<comments>http://www.j1n.org/2011/01/happy-new-year/#comments</comments>
		<pubDate>Wed, 05 Jan 2011 03:08:59 +0000</pubDate>
		<dc:creator>Jason</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://www.j1n.org/?p=254</guid>
		<description><![CDATA[New Years Resolution: Update this website more often!]]></description>
			<content:encoded><![CDATA[<p>New Years Resolution: Update this website more often!</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Code Journal Update</title>
		<link>http://www.j1n.org/2010/09/code-journal-update/</link>
		<comments>http://www.j1n.org/2010/09/code-journal-update/#comments</comments>
		<pubDate>Wed, 29 Sep 2010 04:38:51 +0000</pubDate>
		<dc:creator>Jason</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://www.j1n.org/?p=250</guid>
		<description><![CDATA[Hey sorry for no updates, been busy!  I will update with my 2010 trip to Tokyo Game show! but first! Today at work, we came across a Sony API callback that returns a 64 bit Integer, and we needed to get the Low and Hi bits of it into two 32 Bit Integers. So we [...]]]></description>
			<content:encoded><![CDATA[<p>Hey sorry for no updates, been busy!  I will update with my 2010 trip to Tokyo Game show! but first!</p>
<p>Today at work, we came across a Sony API callback that returns a 64 bit Integer, and we needed to get the Low and Hi bits of it into two 32 Bit Integers.</p>
<p>So we used this:</p>
<blockquote>
<div id="_mcePaste">inline unsigned long HILONG(__int64 value)</div>
<div id="_mcePaste">{</div>
<div id="_mcePaste">return (unsigned long)(value &gt;&gt; 32);</div>
<div id="_mcePaste">}</div>
<div id="_mcePaste">inline unsigned long LOLONG(__int64 value)</div>
<div id="_mcePaste">{</div>
<div id="_mcePaste">return (unsigned long)(value &amp; 0xffffffff);</div>
<div>}</div>
</blockquote>
<div id="_mcePaste"></div>
]]></content:encoded>
			<wfw:commentRss>http://www.j1n.org/2010/09/code-journal-update/feed/</wfw:commentRss>
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		<item>
		<title>Kick-Ass for PSN</title>
		<link>http://www.j1n.org/2010/02/kick-ass-for-psn/</link>
		<comments>http://www.j1n.org/2010/02/kick-ass-for-psn/#comments</comments>
		<pubDate>Tue, 23 Feb 2010 17:39:53 +0000</pubDate>
		<dc:creator>Jason</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://www.j1n.org/?p=241</guid>
		<description><![CDATA[Here is an update on what I&#8217;ve been doing in the game world. Recently I&#8217;ve been hired back to Frozen Codebase LLC, and retained my position as Game Programmer and a Technical Designer. The game I have been working on most recently is Kick-Ass, an upcoming movie. Here are some links for more information: http://www.thekickassgame.com/ [...]]]></description>
			<content:encoded><![CDATA[<p>Here is an update on what I&#8217;ve been doing in the game world.</p>
<p>Recently I&#8217;ve been hired back to Frozen Codebase LLC, and retained my position as Game Programmer and a Technical Designer.<br />
The game I have been working on most recently is Kick-Ass, an upcoming movie.</p>
<div class="wp-caption alignnone" style="width: 490px"><img title="Kick-Ass PSN" src="http://ps3media.ign.com/ps3/image/article/107/1071061/assimilate-image108copy_1266875431.jpg" alt="Kick-Ass for PSN" width="480" height="270" /><p class="wp-caption-text">Kick-Ass for PSN</p></div>
<p>Here are some links for more information:</p>
<p><a href="http://www.thekickassgame.com/">http://www.thekickassgame.com/</a></p>
<p><a href="http://ps3.ign.com/articles/107/1071061p1.html">http://ps3.ign.com/articles/107/1071061p1.html</a></p>
<p>The game is scheduled for 4-15-2010 release, and will be available on the Playstation 3 Network.</p>
<p>My responsibilities on this game are:<br />
-Design<br />
-Programming<br />
-Scripting<br />
-Level Creation</p>
]]></content:encoded>
			<wfw:commentRss>http://www.j1n.org/2010/02/kick-ass-for-psn/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Dinosaurs vs Zombies XNA Game Progress 1 &#8211; Pre Alpha</title>
		<link>http://www.j1n.org/2009/11/dinosaurs-vs-zombies-xna-game-progress-1-pre-alpha/</link>
		<comments>http://www.j1n.org/2009/11/dinosaurs-vs-zombies-xna-game-progress-1-pre-alpha/#comments</comments>
		<pubDate>Sun, 22 Nov 2009 07:13:02 +0000</pubDate>
		<dc:creator>Jason</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://www.j1n.org/?p=236</guid>
		<description><![CDATA[Music is by MasterCell ( www.mastermarcell.com )]]></description>
			<content:encoded><![CDATA[<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="344" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/og2xRbYgikM&amp;hl=en_US&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="425" height="344" src="http://www.youtube.com/v/og2xRbYgikM&amp;hl=en_US&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Music is by MasterCell ( <a href="http://www.mastermarcell.com" target="_blank">www.mastermarcell.com</a> )</p>
]]></content:encoded>
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