The most recent game I have worked on at Frozen Codebase as of this post is BurgerTime World Tour, due out soon for Xbox 360 Live Arcade, Playstation 3 Network and the Nintendo Wii.
Read more about the game here: http://www.burgertimeworldtour.com/
I was the Lead Designer on this project, as well as the Lead Wii Programmer for the game.
My duties included:
-Level Design
-Player and Enemy Design
-Level Scripting
-Cinematic Scripting
-Scoring Method and Level Hazards Scripting
-Wii Ware version Conversion
-Wii Ware Vicious Engine 2 C++ Integration
-Modifying the Vicious Engine in C++ to make the game fit our needs