Hey sorry for no updates, been busy! I will update with my 2010 trip to Tokyo Game show! but first!
Today at work, we came across a Sony API callback that returns a 64 bit Integer, and we needed to get the Low and Hi bits of it into two 32 Bit Integers.
So we used this:
inline unsigned long HILONG(__int64 value){return (unsigned long)(value >> 32);}inline unsigned long LOLONG(__int64 value){return (unsigned long)(value & 0xffffffff);}
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