Introduction to interactive graphics programming, Graphics APIs, display hardware, graphics processing pipeline (geometry processing, rasterization, texture mapping, etc.), geometric modeling, image formats, color theories.
Language: C++
Package: OpenGL, GLUT
4 Credit Hours
Progam Lab Samples:
Lab 1: 2D Drawing, Points, Pixels.
Lab 3:Lights, Animation, Camera Movement
Lab 4: Textures, Transparencies

CSE 581
Using Open GL and GLUT, Make primitive shapes, simple animations
Learn Update/Render routines, Callback functions, 2D and 3D drawing.
Lights and Textures.
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